|
|
 |
 |
|
|
 |
 |
 |
 |

AICC (Aviation Industry Computer-Based Training Committee) An international association of technology-based training professionals that develops training guidelines for the aviation industry. AICC has and is developing standards for interoperability of computer-based and computer-managed training products across multiple industries.
Asynchronous training can be done anywhere and anytime because it does not involve an actual (non-virtual) instructor. This training is now commonly called elearning as it is conducted online, via the internet. In the past, this instruction included video-taped instruction, program learning workbooks, and computer-based training.
Blended learning Setting goals, using analysis, and planning to find the optimal blend for any learning initiative means identifying the key success factors. Blended learning is identifying how the learning audience can achieve mastery and improve business performance. It is a compromise between (1) business and performance objectives, (2) the way groups of learners learn best, (3) the various ways that the material can best be individualized, presented, and learned, (4) the available resources that support learning, training, business, and social activities, and (5) the ways to maximize capabilities for access, interaction, and social relationships. The goal is to make informed decisions about how to manage and use a palette of available instructional resources to achieve objectives and improve business and individual performance efficiently and cost-effectively.
Instructor-led training occurs when there is a instructor present, either in a physical or a virtual classroom. Because an actual (non-virtual) instructor presents the material, and is available for questions and discussion, instructor-led training is considered synchronous. Instructor-led training is very important where immediate feedback and interactivity are needed, or where content is dense or complex.
LCMS: An LCMS is a multi-user environment where learning developers may create, store, reuse, manage, and deliver digital learning content from a central object repository. LCMS products allow users to create and reuse small units of digital learning content/assets. An LCMS manages the process of creating, storing and delivering learning content. The components of an LCMS are: an authoring application (editors), a learning object repository, a dynamic delivery interface, and administration tools. ePath Learning's ASAP is an example of a learning content management system/LCMS.
LMS: A learning management system (LMS) is a software application or Web-based technology used to plan, implement, and assess a specific learning process. Typically, a learning management system provides an instructor with a way to create and deliver content, monitor student participation, and assess student performance. A learning management system may also provide students with the ability to use interactive features such as threaded discussions, video conferencing, and discussion forums. The Advanced Distance Learning group, sponsored by the United States Department of Defense, has created a set of specifications called Shareable Content Object Reference Model (SCORM) to encourage the standardization of learning management systems. ePath Learning's ASAP+ is an example of a learning management system/LMS.
Shareable Content Object Reference Model: Shareable Content Object Reference Model (SCORM) is an XML-based framework used to define and access information about learning objects so they can be easily shared among different learning management systems (LMSs). SCORM was developed in response to a United States Department of Defense (DoD) initiative to promote standardization in elearning.
Synchronous training involves an immediate, real-time dialogue among instructor and participants, whether it is in a physical or virtual classroom. Synchronous learning, by definition, is instructor-led training. The advantage of the synchronous learning method is that participants can immediately have their questions answered, collaborate with others in the class, and learn from each other's experience.
|
 |
|
 |
|